![]() ![]() ![]() What does change, IF we want to incorporate this into our design, is using the head tilt/shifting eyes up or down to moving from 2 point perspective to 3 (or more) point perspective. To be clear, the horizon line/eye level doesn’t change with looking up or down – the horizon line is still the level of water filling up to our eyes. Just a note, folks talk, quite astutely, about tilting one’s head to look downward/upward from the eye-level/horizon line. Perhaps it would be helpful if the two terms were separated as horizon line and world horizon – they don’t have to be placed on top of each other in design, but can be. Sometimes, but not always, though sadly far too common (yawn) the design places eye level on the “world” horizon around the imagined viewer. Yes, to open up the box of marvels that is perspective drawing, just think of eye-level as the same thing as horizon line. In this case, and referencing Len’s figure the OP shows us, this is the equivalent of floating the painter’s station upward so that NOW in this design choice, the horizon line (remember it is a construct used for vanishing points) could be the same as the generalized line of where the sky meets the tops of the low ridge in the distance ~ labelled as horizon by Len. What fun to take source material where the actual point of view is on the real ground, and be able to imagine everything from a much higher point of view. Floating his mind’s eye above the ground. Which, I think is the goalįYI, the great landscape painter Turner more often than not in his lovely paintings used a point of view from high above the ground to view his landscapes. Separate out what seems logical in the real world from the simplified construct that is perspective drawing, and you’ll be able to take it on board, internalize it and have fun with using it in composition/design. It is as noted, the level to which water fills up around you to your eye level – where ever you wish to place yourself – on the ground/standing/sitting/lying/flying about high above…. You, the painter, choose where to place the horizon line. Why? This is for the purpose of drawing out construction lines/converging lines developed from vanishing points. Loads of long answers, brilliantly done, here’s a short on to the original post’s question: ![]()
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